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Posts from May 2008

It's Better to do Nothing than Not to do Anything

Sunset rio[From here, because I've haven't got my camera lead]
 
I'm currently expending my cognitive surplus with the help of the critical technology of the industrial revolution.

[OK - it's not gin, it's cachaca, but you get the idea.]

In the essay, Clay Shirky talks answers a television producers challenge about active online media, like World of Warcraft, or Wikipedia:
"Where do people find the time?" That was her question. And I just kind of snapped. And I said, "No one who works in TV gets to ask that question. You know where the time comes from. It comes from the cognitive surplus you've been masking for 50 years."
And of course, I agree. I spend a lot of time talking to people about the shift from passive to active consumers. Active consumers are different. If they aren't involved, they are interested.

[His anecdote about the 4 year old looking for the mouse for the TV captures this perfectly.]

It's the same challenge that people tend to make when thinking about immersive brand experiences, transmedia ideas or ARGs or anything complex that requires a lot from the people we hope to influence.

And that's the point - if there aren't the gaps, if there aren't things for them to do, they aren't interested. Of course there are levels of involvement, not every rabbit hole needs to go all the way to Wonderland.

But everything should have gaps for people to fit into.

[Russell used to call this leaving room for the mouse in the mousetrap - good advertising has always asked the reader to fill something in.

Actually, let's go back - all good idea transmission requires this. Duchamp and Barthes both understood this - the act of creation is only completed inside someone's head.

But now that co-creation of meaning is externalised, the tests is literally constructed collaboratively. Death of the author - long live the authors! Death of the brand - long live the brandtags!]

So I was thinking about all this, inspired by this post by Bogdana that reminded me of Shirky's principle of participation:
And I'm willing to raise that to a general principle. It's better to do something than to do nothing. Even lolcats, even cute pictures of kittens made even cuter with the addition of cute captions, hold out an invitation to participation.
And I wondered if I was wasting my time, sitting doing nothing, staring at the sea.

But then I remembered something that my mate Ivan once told me:
It's better to do nothing, than not to do anything.

User Involved Content and the Taste of Brands

A campaign for Shreddies in Canada introduces the new diamond variant to consumers in real focus groups held in Toronto.

It's pretty funny - especially if you've ever done any qualitative research - and is another example of what J Vulkan dubbed User Involved Content while we were going through the Clio entries.

There has been a groundswell of real people captured on camera in ads - reality advertising if you like - abandoning high production values for the gritty authenticity of gonzo film making.

The Whopper Freakout works on a similar principle - hidden cameras capturing genuine people being deprived of their Whopper - as does the new Pizza Hut ad, where restaurant patrons are served Pizza Hut pasta.They claim to like it even more once they are told it was deliverd by Pizza Hut.

And, in the film above, one of the subjects expresses a taste preference for the diamond shape Shreddies.

Silly - it's the same!

Except: what if it's not?

I've been reading Predictably Irrational by Dan Ariely. It illustrates the fact, that we intuitively know but that classical economics refuses to accept, that we aren't rational beings. We make decisions that are seemingly irrational, in the same way over and over again, because of how our brains are hardwired: anchors and priming, emotions and social context all interact to change how we choose.

One of the things he highlights is the power of expectation to alter experience.  He describes a replication of the famous Coke/Pepsi taste tests, done with the subjects in an MRI to record how their brain is processing the experience of tasting the drinks.

We all know how it works - in blind taste tests, Pepsi usually wins, but when the brands are revealed, people prefer The Real Thing [TM].

And, according the experiment, it's because that the experience of consuming branded sugar water is different - the Coke brand activates different associations in the memory and emotional parts of the brain, which contribute to the consumption experience.

Which means that, when you drink a Coke, a part of what you are tasting is the brand.


Clio and Wave and The Littlest Hobo

I'm going to be moving around for a while.

[Not quite as much as the Littlest Hobo but I felt I had to use the theme tune because no one in New York seems to remember this seminal, landmark show of my youth]

I'm heading down to the Clio Awards in Miami tomorrow - I'm helping to explain our decisions in the Content and Contact category on Saturday morning.

[Short list is here - all worth having a look at]

And then I'm heading down to Brazil to speak at the Wave Festival in Rio - about being beta and the internet and brands and that.

Do come say hi if you'll be at either. 

After that I'm going to be on holiday for a bit - so TIGS might be quiet for a couple of weeks.

 

Google TV Ads

Google_tv_ads_2
Google TV Ads extends the Adwords platform into TV [it also does print and radio].

It allows you to plan and buy a TV schedule based on station and daypart and so on. 

Or it will create an optimised TV schedule for you based on your desired demographic.

You can then buy TV like you buy Adwords, setting daily impression and budget targets, and monitor your delivery, getting results the next day. 

If you don't have an ad, it connects you to the Google Ad Creation Marketplace, which connects advertisers directly to production companies.   

They are currently offering to reimburse you for ads created through the marketplace, up to the cost of $2000.

At that budget level they clearly remained focused on the long tail of advertisers, lowering the entry costs of using mass media.   

But one day disintermediation is going to call into question the need for advertising agents to perform many of the tasks detailed above.


Metablogging

Campaign_blog_off

Campaign Magazine asked Richard, Scamp, Ben, Neil, and I to have a big blog up to blog about blogging.

They wanted to know why we do it, among other things.

Here's what I said:

O blogging how do I love thee - let me count the ways.

I blog because it makes me think. The blog needs constant feeding, so I need to keep thinking and reading and making things up.

I'm constantly looking to make connections between disparate things, to package them up into posts. Finding patterns. Or creating them.

It's a place where I can think unfettered and get feedback on what comes out, from people who I know are interested in the same sorts of things, otherwise they wouldn't bother.

It's writing but it's not solitary.

It's a place where I can do whatever I want with words.

You can see the rest of the rambling here.

[Or you can download the orginal article here. ]


Behance and the Action Book

Behance_action_books

A couple of days back I met up with the lovely people behind Behance.

Behance are designing products and services that "empower the creative world to make ideas happen" because of the observation that most ideas vanish, stillborn, into the ether.

This creative waste is a shame for everyone, so Behance want to help ideas get actualised.

One of the tools they use is what they call the action method - an insistence that every creative session leads to action items - and to help bring them to life they created action books - notebooks that are designed to craft notes into actions - as shown above.

You can buy the well made note books and other action items via a website - but the point of them is not to make money, but to market Behance, it's creative networks and consultancy services by spreading the philosophy behind it in a useful way.

Marketing that people pay for. 


Marketing People Pay For

Nookayota

My mate Rob works for Nooka - a design brand started by Matthew Waldman, looking to invent products that challenge the paradigm they operate in. The first product is a a line of cool watches that re-invent how to display the time.

As all brands that have a unique view of the world should, they have a blog where they update the faithful on Nooka news and celebrity sightings.

They've just announced a collaboration with Toyota - Nooka designs, inspired by participants of the Toyota 5th Door program, to celebrate the new Toyota Matrix. The watches are limited editions and being sold for $300 a [time] piece.

I've been thinking about marketing people will pay for for a while now. It started with BK Games - I think perhaps the most interesting thing about these globally lauded Burger King XboX games is the fact that people paid $3.99 for a piece of advertising.

3.2 Million people, according to the case study.

It's difficult to fault marketing that actually makes money, in and of itself.

Staples turned their Easy Button into a product and sold millions of them, donating a proportion of proceeds to charity, but this was more of a happy accident, one assumes.

Whereas, things like the IDEO Method Deck are more strategic. The cards detail 51 methods that IDEO use to help inspire great design. So - they are a product. But they are also a powerful piece of marketing - positioning IDEO as the people to call when you need some design help.

IDEO have just launced their Field Guides for the Curious - travel guides that shun the obvious for the unknown, which positions them as experts on urban design as well.

Creating marketing products, as opposed to services, is a way to engage people and establish values around your core business with things of value, that people are willing to part with some cash for. The line between marketing and product is blurring, and this no doubt confuses matters even further

[Look, up in the sky! It's marketing! No it's a product!]

but when people are willing to pay for your marketing, even if it's only a nominal amount, it follows that the marketing has value and is desirable.

And that seems like a good thing.

[A line of TIGS branded merchandise will be available shortly.]